So, amazed and curious, we ask some questions to discover a bit more about this young director. He created a tutorial on Youtube, where William teaches all of us how to do it. But the young 3D artists didn’t stop just there. This fact wouldn’t be so exceptional, but William has realised a fantastic animation in Blender that many of us are still dreaming of doing. “ I’ve been using BforArtists a few months now and absolutely love it.As written on his Instagram profile, William Landgren is 13 years old from Stockholm. I have stuff to do! I have no problem understanding how the tools work, but Blender gets in my way, and it pisses me off! Geeks step aside…it’s the artists turn to take the controls. It’s EXACTLY what I wished for…Blender functionality without the frustratingly convoluted interface. “ THANK YOU! I had no idea this existed till yesterday. ” Great! Keep up the good work!” – Runar Nyegaarden Easy to learn and user friendly” – Emīls Geršinskis-Ješinskis ” If Blender setups give you nightmares, try this.” – George Perkins ” la interface es mucho mejor para animar gracias por eso” – Hardy Iglesias Garcia (the interface is much better to animate in, thanks for that) ” Great work with much enthusiasm!” – Tihomir Dovramadjiev Phd ” superior version of blender” – Keiko Furukawa I know these software seem like a dime a dozen, but this one serves a very great purpose for people who have accustomed to certain patterns and then having extreme difficulty transferring momentarily to another. It’s a massive relief on the brain not to have to keep translating from one system to the next. I finally started using it today, and felt let I was using stuff I already knew from Unity and Unreal. Whoever people who made this, you are truly magnificent people. ”Just want to share some feedback on this version of Blender. We also removed UX tips and tricks to keep it minimal and GUI orientated. With the tools, editors and operators in mind, not only the hotkeys. This makes it nearly unusable as a reference for users. The Blender manual is unsearchable in big parts, has an odd structure mixing user experience with GUI, and still relies heavily on the Blender keymap to name a few flaws. We also have an extended GUI reference manual.That’s a completely different audience and development target. Blender tries to target Blender professionals.
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